Costume Advice
CREATIVE CHARACTER ROLES
Whether you’re the tortured painter, the cutthroat gallerist, or the overly expressive design diva, art-world characters are bursting with style, secrets, and a splash of self-importance. These roles are perfect for dramatic flair, subtle sarcasm, and looking suspiciously avant-garde in every room you enter.
EXAMPLE LOOKS OF CREATIVE ROLE COSTUMES.
TYPES OF MURDER MYSTERY PARTY CHARACTERS
You're likely to have been assigned one of the following character roles to play:
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The Eccentric Fine Artist – Paint-splattered, possibly misunderstood, definitely intense.
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The Minimalist Interior Designer – Clean lines, sharp tastes, and harsh critiques.
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The Gallerist or Art Gallery Owner – Wealth-adjacent, always curating both art and gossip.
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The Art Dealer – Greasy charm, fast talker, possibly fencing stolen masterpieces.
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The Abstract Sculptor – Speaks in metaphor, works in metal, rarely blinks.
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The Art Critic – Wields a pen like a dagger, has opinions on everything, and likes no one.
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The Restoration Expert – Knows what’s underneath the layers—of paint and people.
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The Installation Artist – Lives in a warehouse, builds things no one understands, possibly leaves behind ominous sculptures.
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The Art School Dropout – Passionate, broke, and definitely on the edge of something.
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The Poet - Broke, dramatic, and sees life through extraordinarily detailed gray lenses.
Classic Aesthetic
THE COSTUME: Closet Staples You Might Already Have
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Start with dramatic pieces or anything that feels deliberately styled—even if it’s mismatched, the goal is to look like you meant it. Artists may wear oversized paint-stained shirts, asymmetrical sweaters, dramatic scarves, and old boots or canvas sneakers. A beret or wide-brimmed hat can push things into comedy territory, if that’s your angle.
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Designers and gallerists often wear sleek, curated outfits: think black turtlenecks, stylish blazers, slacks, statement dresses, or jumpsuits. Monochrome with a bold accessory or architectural silhouette will sell the designer look. Bonus points for glasses that are purely aesthetic.
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Art dealers might be a little flashier—wearing patterned suits, gold chains, and polished loafers—especially if they’re shady.
HAIR & MAKEUP:
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Artists often lean toward expressive, undone, or wildly stylized looks. A messy bun with paintbrushes stuck inside? Perfect. Colored streaks? Yes. Smudged eyeliner or dramatic eye shadow adds to the tortured soul vibe.
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Designers and gallerists tend to be more polished: slick ponytails, tidy bobs, precision makeup with bold lipstick or minimalistic glam. Critics might wear pince-nez or tiny wire glasses low on the nose for maximum condescension.
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Restoration experts or dealers might have faint dust on their sleeves or gloves tucked into their belts.
ACCESSORIES:
It’s all about the personal statement:
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A paintbrush tucked behind the ear or a palette in hand
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Oversized sketchbooks, measuring tape, or mood boards
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Sunglasses worn indoors (because art is blinding, obviously)
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Portfolio cases, vintage cameras, or auction catalogs
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Eccentric jewelry made of random objects (gears, rulers, doll parts)
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A “gallery name tag” or VIP lanyard that reads:
“ArtHaus Collective – Curator of Vision” (Or whatever gallery your character works at.) -
A travel coffee mug that says “Warhol Wouldn’t Approve”
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Color swatches, a tape measure, or architectural miniatures
CHARACTER & ROLEPLAYING TIPS
Voice & Speech
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Artists might speak with dramatic pauses, metaphors, or sudden bursts of inspiration. “Do you feel that energy shift in the hallway? That’s where the murder aura clings.”
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Designers often speak with authority and veiled judgment. “This lighting is criminal. Literally, now.”
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Critics speak with smug restraint: “It’s... ambitious. But uninspired.”
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Dealers may be fast-talking smooth operators: “I’ve got a guy who knows a guy who saw that statue before it went missing.”
Behavioral Quirks
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Constantly sketching people or taking “inspiration” photos
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Making cryptic statements like “Art always demands a price”
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Stroking an imaginary beard or chin while observing the scene
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Rearranging furniture or props to improve the space’s “flow”
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Acting overly emotional at mundane things—like “the tragedy of these drapes”
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Talking to objects (“This piece knows something. I can feel it.”)
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Correcting other people’s fashion, posture, or color choices
Bonus Touches
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Carry a prop labeled “Untitled #23” and treat it as a sacred artifact.
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Claim your entire outfit is an art piece called "Descent Into Madness via Textiles."
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Scribble suspicious notes or sketches throughout the party and refuse to explain them.
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Interrupt conversations to loudly describe your latest installation: “It’s a room full of fog and broken umbrellas. It explores loss.”
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Bring a fake auction paddle and raise it occasionally for no reason.
In the art world, drama is currency, and everyone’s a masterpiece or a forgery.