Costume Advice
ADVENTURERS
Here’s a complete character prep guide for portraying a classic “adventurer/academic” character in the vein of Tomb Raider, archaeologist, professor, anthropologist, or explorer-style tour guide. Think dusty relics, khaki layers, and a thirst for ancient truths. Whether you're raiding temples or lecturing on the Babylonian calendar, this breakdown will help you embody the character perfectly — especially with items you already own!

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TYPES OF MURDER MYSTERY PARTY CHARACTERS
You're likely to have been assigned one of the following character roles to play:
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Tomb Raider
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Archaeologist
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Professor - Ancient History
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Hunter
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Anthropologist
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Tour Guides
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Ancient Artifacts Dealer
Classic Aesthetic for Adventurer Types
THE COSTUME: Closet Staples You Might Already Have
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Khaki or cargo pants or shorts
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Button-up shirt (white, tan, olive, or chambray)
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Leather or canvas belt with a pouch or canteen
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Lace-up boots, hiking shoes, or desert boots
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Blazer or light trench coat for professor types
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Long skirt with tucked-in blouse for 1930s academia flair
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Utility vest, if you're leaning rugged
DIY Touches
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Aged effects – Lightly smear shirt or pants with tea or diluted paint for a dusty, well-traveled look
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Prop a "journal" – Old notebook + twine = your expedition log
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Make a faux relic – Wrap a rock in foil, spray with bronze, and label it "The Amulet of Xoth"
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Add patches or stitching to clothes to suggest past adventures
HAIR & MAKEUP:
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Women: Braids, ponytails, or a messy bun with strands escaping — practical, windswept
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Men: Slicked back, slightly disheveled, or tousled under a fedora
Makeup Ideas (Optional)
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Light contouring to add definition or the appearance of dirt
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Smudge a little brown eyeshadow for a “dusty explorer” cheek
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Dark eyeliner for dramatic adventurer eyes (especially for Lara-style looks)
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Subtle bruises or scars for a “been through something” vibe — use purples, browns, and reds
ACCESSORIES:
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Fake or real glasses (round or librarian-style for scholars)
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Leather satchel or messenger bag
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Faux relics – scrolls, daggers, amulets
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Map rolled and tied with string
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Compass, rope, or a magnifying glass
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Hat – wide-brimmed fedora, pith helmet, or explorer bucket hat
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Camera or binoculars slung around neck for tour guides or wildlife observers
CHARACTER & ROLEPLAYING TIPS
Voice & Speech
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Speak with confidence and curiosity
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Toss in words like: “specimen,” “artifacts,” “site integrity,” or “carbon dating”
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Give mini-lectures on meaningless topics: “Ah, this statue was clearly inspired by third-dynasty symbolism. Note the posture…”
Behavioral Quirks
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Avoid eye contact while thinking aloud
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Gently tap your chin while solving puzzles or observing a scene
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Correct people with charming arrogance: “Actually, that’s Mesopotamian, not Egyptian.”
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Pause to write notes in your "field journal"
Bonus Touches
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Prewrite a field journal page with mysterious scribbles
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Create a map or clue on aged paper to dramatically pull from your bag
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Have a signature line, like:
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“I didn’t come all this way for nothing.”
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“History leaves breadcrumbs — and I follow them all.”
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“Touch that relic, and I’ll have to document your fingerprints.”
SPECIFIC CHARACTER ROLE TIPS, TRICKS, TRAITS:
Tomb Raider
Vibe: Bold, adventurous, always one explosion away from trouble.
Costume Tips:
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Cargo pants, boots, and fingerless gloves.
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Toy whip or prop pistol, utility belt, and a fedora or explorer hat.
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Add a bit of fake dust or “ancient dirt” for authenticity.
Quirks & How to Play It:
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Speak dramatically about your “many near-death experiences.”
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Constantly compare every situation to a booby-trapped temple you once escaped.
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When you hear a loud noise, dive for cover like you expect darts to shoot from the walls.
Archaeologist
Vibe: The calm, methodical dig-site intellectual who thinks they’re better than the Tomb Raider.
Costume Tips:
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Khakis, vest with pockets, sunhat, and maybe a small brush or magnifying glass.
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Notebook or clipboard full of “field notes.”
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Add a badge that says “Please don’t touch the artifacts. Or me.”
Quirks & How to Play It:
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Correct everyone who confuses you with a “tomb raider.”
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Ramble about pottery shards like they’re priceless diamonds.
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Use big words like “stratification” and “post-depositional processes” — even if you don’t know what they mean.
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Occasionally whisper to artifacts as if they’ll talk back.'
Professor - Ancient History, Anthropology, Archaeology
Vibe: Brilliant, eccentric, slightly unhinged academic who thinks everything is part of a lecture.
Costume Tips:
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Tweed jacket or blazer, bow tie, round spectacles.
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Carry a book, scrolls, or a fake lecture pointer.
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Add chalk smudges on fingers for a “just left the classroom” look.
Quirks & How to Play It:
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Begin sentences with “Ah, yes, that reminds me of the Third Dynasty of...” and never finish.
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Use exaggerated hand gestures like you’re presenting to a hall of 200 students.
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Get way too excited about the murder mystery clues — call it “a real-world historical reenactment!”
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Occasionally forget what year it is.
Hunter
Vibe: Rugged, resourceful, a bit reckless — probably here for the thrill, not the science.
Costume Tips:
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Camouflage or khaki clothing, boots, leather gloves.
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Toy rifle or bow, binoculars, animal pelt or fur accessory.
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Add some fake mud or leaves stuck to your outfit for “realism.”
Quirks & How to Play It:
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Speak in short, gruff sentences — or whisper like you’re tracking prey.
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Describe everything as if it’s a dangerous animal (“I spotted that clue lurking near the buffet table…”).
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Dramatically “smell the air” or crouch to “examine tracks.”
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Make friends with anyone who can “cover your flank.”
Anthropologist
Vibe: Charming, curious, and deeply obsessed with human behavior — yours included.
Costume Tips:
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Business-casual with field accessories (scarf, notebook, or camera).
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A bag or satchel labeled “Specimens & Snacks.”
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Add a name tag that says “Ask me about my thesis.”
Quirks & How to Play It:
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Observe people mid-conversation, nod sagely, and mutter, “Fascinating.”
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Occasionally take fake “notes” on someone’s behavior like a scientist studying a wild creature.
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Ask others weirdly specific questions (“And how long have you felt this way about cursed amulets?”).
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Smile too much — it’s unsettling.
Tour Guide
Vibe: Overly enthusiastic, possibly unqualified, but absolutely committed to their script.
Costume Tips:
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Bright polo or khaki vest, name tag, safari hat.
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Clipboard, map, or fake brochure labeled “Exotic Expeditions, Inc.”
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A small megaphone or whistle if you really want to sell it.
Quirks & How to Play It:
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Narrate everything like part of a tour: “And to your left, you’ll see the murder weapon — a rare find!”
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Get names wrong constantly. (“Ah yes, Dr. Bartholomew... or was it Brenda?”)
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End every sentence with “Any questions?”
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Try to sell the group souvenirs mid-mystery.
Ancient Artifacts Dealer
Vibe: Shady, suave, and suspiciously knowledgeable about things they shouldn’t have.
Costume Tips:
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Sleek suit, gold jewelry, sunglasses, or scarf.
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Carry small trinkets or “forbidden artifacts” in pockets to trade or show off.
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Optional: fake accent for dramatic flair.
Quirks & How to Play It:
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Whisper like every conversation is an under-the-table deal.
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Offer to “appraise” people’s belongings for suspiciously high or low values.
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Constantly wipe imaginary dust off artifacts like you’re offended by history itself.
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Act offended whenever someone calls you a smuggler — but don’t deny it too quickly.








