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Costume Advice

ADVENTURERS

Here’s a complete character prep guide for portraying a classic “adventurer/academic” character in the vein of Tomb Raider, archaeologist, professor, anthropologist, or explorer-style tour guide. Think dusty relics, khaki layers, and a thirst for ancient truths. Whether you're raiding temples or lecturing on the Babylonian calendar, this breakdown will help you embody the character perfectly — especially with items you already own!

TYPES OF MURDER MYSTERY PARTY CHARACTERS

You're likely to have been assigned one of the following character roles to play:
  • Tomb Raider

  • Archaeologist

  • Professor - Ancient History

  • Hunter

  • Anthropologist

  • Tour Guides

  • Ancient Artifacts Dealer

Classic Aesthetic for Adventurer Types

THE COSTUME: Closet Staples You Might Already Have
  • Khaki or cargo pants or shorts

  • Button-up shirt (white, tan, olive, or chambray)

  • Leather or canvas belt with a pouch or canteen

  • Lace-up boots, hiking shoes, or desert boots

  • Blazer or light trench coat for professor types

  • Long skirt with tucked-in blouse for 1930s academia flair

  • Utility vest, if you're leaning rugged

DIY Touches
  • Aged effects – Lightly smear shirt or pants with tea or diluted paint for a dusty, well-traveled look

  • Prop a "journal" – Old notebook + twine = your expedition log

  • Make a faux relic – Wrap a rock in foil, spray with bronze, and label it "The Amulet of Xoth"

  • Add patches or stitching to clothes to suggest past adventures

 
HAIR & MAKEUP:
  • Women: Braids, ponytails, or a messy bun with strands escaping — practical, windswept

  • Men: Slicked back, slightly disheveled, or tousled under a fedora

Makeup Ideas (Optional)
  • Light contouring to add definition or the appearance of dirt

  • Smudge a little brown eyeshadow for a “dusty explorer” cheek

  • Dark eyeliner for dramatic adventurer eyes (especially for Lara-style looks)

  • Subtle bruises or scars for a “been through something” vibe — use purples, browns, and reds

 
ACCESSORIES: 
  • Fake or real glasses (round or librarian-style for scholars)

  • Leather satchel or messenger bag

  • Faux relics – scrolls, daggers, amulets

  • Map rolled and tied with string

  • Compass, rope, or a magnifying glass

  • Hat – wide-brimmed fedora, pith helmet, or explorer bucket hat

  • Camera or binoculars slung around neck for tour guides or wildlife observers

CHARACTER & ROLEPLAYING TIPS
Voice & Speech
  • Speak with confidence and curiosity

  • Toss in words like: “specimen,” “artifacts,” “site integrity,” or “carbon dating”

  • Give mini-lectures on meaningless topics: “Ah, this statue was clearly inspired by third-dynasty symbolism. Note the posture…”

Behavioral Quirks
  • Avoid eye contact while thinking aloud

  • Gently tap your chin while solving puzzles or observing a scene

  • Correct people with charming arrogance: “Actually, that’s Mesopotamian, not Egyptian.”

  • Pause to write notes in your "field journal"

 Bonus Touches
  • Prewrite a field journal page with mysterious scribbles

  • Create a map or clue on aged paper to dramatically pull from your bag

  • Have a signature line, like:

  • “I didn’t come all this way for nothing.”

  • “History leaves breadcrumbs — and I follow them all.”

  • “Touch that relic, and I’ll have to document your fingerprints.”

SPECIFIC CHARACTER ROLE TIPS, TRICKS, TRAITS: 

Tomb Raider

Vibe: Bold, adventurous, always one explosion away from trouble.
Costume Tips:

  • Cargo pants, boots, and fingerless gloves.

  • Toy whip or prop pistol, utility belt, and a fedora or explorer hat.

  • Add a bit of fake dust or “ancient dirt” for authenticity.

Quirks & How to Play It:

  • Speak dramatically about your “many near-death experiences.”

  • Constantly compare every situation to a booby-trapped temple you once escaped.

  • When you hear a loud noise, dive for cover like you expect darts to shoot from the walls.

Archaeologist

Vibe: The calm, methodical dig-site intellectual who thinks they’re better than the Tomb Raider.
Costume Tips:

  • Khakis, vest with pockets, sunhat, and maybe a small brush or magnifying glass.

  • Notebook or clipboard full of “field notes.”

  • Add a badge that says “Please don’t touch the artifacts. Or me.”

Quirks & How to Play It:

  • Correct everyone who confuses you with a “tomb raider.”

  • Ramble about pottery shards like they’re priceless diamonds.

  • Use big words like “stratification” and “post-depositional processes” — even if you don’t know what they mean.

  • Occasionally whisper to artifacts as if they’ll talk back.'

Professor - Ancient History, Anthropology, Archaeology

Vibe: Brilliant, eccentric, slightly unhinged academic who thinks everything is part of a lecture.
Costume Tips:

  • Tweed jacket or blazer, bow tie, round spectacles.

  • Carry a book, scrolls, or a fake lecture pointer.

  • Add chalk smudges on fingers for a “just left the classroom” look.

Quirks & How to Play It:

  • Begin sentences with “Ah, yes, that reminds me of the Third Dynasty of...” and never finish.

  • Use exaggerated hand gestures like you’re presenting to a hall of 200 students.

  • Get way too excited about the murder mystery clues — call it “a real-world historical reenactment!”

  • Occasionally forget what year it is.

Hunter

Vibe: Rugged, resourceful, a bit reckless — probably here for the thrill, not the science.
Costume Tips:

  • Camouflage or khaki clothing, boots, leather gloves.

  • Toy rifle or bow, binoculars, animal pelt or fur accessory.

  • Add some fake mud or leaves stuck to your outfit for “realism.”

Quirks & How to Play It:

  • Speak in short, gruff sentences — or whisper like you’re tracking prey.

  • Describe everything as if it’s a dangerous animal (“I spotted that clue lurking near the buffet table…”).

  • Dramatically “smell the air” or crouch to “examine tracks.”

  • Make friends with anyone who can “cover your flank.”

Anthropologist

Vibe: Charming, curious, and deeply obsessed with human behavior — yours included.
Costume Tips:

  • Business-casual with field accessories (scarf, notebook, or camera).

  • A bag or satchel labeled “Specimens & Snacks.”

  • Add a name tag that says “Ask me about my thesis.”

Quirks & How to Play It:

  • Observe people mid-conversation, nod sagely, and mutter, “Fascinating.”

  • Occasionally take fake “notes” on someone’s behavior like a scientist studying a wild creature.

  • Ask others weirdly specific questions (“And how long have you felt this way about cursed amulets?”).

  • Smile too much — it’s unsettling.

Tour Guide

Vibe: Overly enthusiastic, possibly unqualified, but absolutely committed to their script.
Costume Tips:

  • Bright polo or khaki vest, name tag, safari hat.

  • Clipboard, map, or fake brochure labeled “Exotic Expeditions, Inc.”

  • A small megaphone or whistle if you really want to sell it.

Quirks & How to Play It:

  • Narrate everything like part of a tour: “And to your left, you’ll see the murder weapon — a rare find!”

  • Get names wrong constantly. (“Ah yes, Dr. Bartholomew... or was it Brenda?”)

  • End every sentence with “Any questions?”

  • Try to sell the group souvenirs mid-mystery.

Ancient Artifacts Dealer

Vibe: Shady, suave, and suspiciously knowledgeable about things they shouldn’t have.
Costume Tips:

  • Sleek suit, gold jewelry, sunglasses, or scarf.

  • Carry small trinkets or “forbidden artifacts” in pockets to trade or show off.

  • Optional: fake accent for dramatic flair.

Quirks & How to Play It:

  • Whisper like every conversation is an under-the-table deal.

  • Offer to “appraise” people’s belongings for suspiciously high or low values.

  • Constantly wipe imaginary dust off artifacts like you’re offended by history itself.

  • Act offended whenever someone calls you a smuggler — but don’t deny it too quickly. 

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© 2006. My Mystery Party, LLC. All rights reserved. Games created by Dr. Bon Blossman.

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